Secret Weapons Over Normandy Cover Art for the Playstation 2

2003 video game

Cloak-and-dagger Weapons Over Normandy
Secret Weapons Over Normandy cover.jpg
Programmer(s) Totally Games
Publisher(s) LucasArts
Designer(s) Lawrence Holland
Mike Hawkins
Tony Evans
Jess VanderWalker
Aaron Keppel
Composer(s) Michael Giacchino
Engine RenderWare
Platform(s) PlayStation ii
Xbox
Microsoft Windows
Release
  • NA: Nov 18, 2003
  • European union: November 28, 2003
Genre(due south) action
Fashion(s) Single-player, multiplayer

Surreptitious Weapons Over Normandy is a World War II-based arcade video game. Published past LucasArts and developed by Totally Games, the game is equanimous of fifteen objective-based missions set in 1940s European, N African, and the Pacific theatres of war. The story was written by Derek Chester. The music was composed by Michael Giacchino.

Plot [edit]

The player assumes the part of James Chase, an American who has volunteered to serve as a fighter pilot in the Royal Air Force starting in May 1940. Later on displaying above-average skill and bravery during the evacuations at Dunkirk, he is transferred to the Battlehawks: a special unit in the RAF that operates under Prime Government minister Winston Churchill's Special Operations Executive. The Battle of Britain, North Africa, China, the Battle of Midway, the Eastern Forepart, Norway, and Germany are all featured in one or more missions. The concluding mission of the entrada is on June 6, 1944, with the Battlehawks flying air support as Operation Overlord begins.

The overall goal of the Battlehawks throughout the campaign is to "halt the near insidious plans of the Third Reich". The player's primary opponent is the Luftwaffe, in particular the Battlehawk'southward counterpart, the elite squadron of top German pilots known as Nemesis (similar to the existent KG 200), allowable by Oberst Krieger. The histrion will too face off against the forces of the Japanese Empire.

Gameplay [edit]

The game is virtually entirely from a 3rd-person view, with the histrion's "camera" set to the rear of the plane looking towards it. Fuel is unlimited, but ammunition and mounted ordnance - bombs, torpedoes, or rockets - are not.

In the entrada, the player is often assisted by wingmen. They are friendly pilots who tin can exist ordered to comprehend Chase's airplane, follow it, attack marked units and assail enemy planes. In some missions, it is possible to land on runways and get more armament or even change the aircraft. The actor can tiresome down or speed up the fourth dimension at any moment. Notwithstanding, information technology too removes voice dialogue. Although most of the gameplay is in the air, certain parts of certain missions are gear up on the basis and the player must use anti-aircraft weaponry to shoot down enemy planes. The first part of the 12th mission is in a turret of a Boeing B-17 Flying Fortress bomber, and the player uses machine guns to fight incoming fighters.

During the campaign, the player can play short challenges that oft have unique objectives. The story is not affected if these challenges are skipped, but they also follow the same story of the primary part of the campaign. Completion of all secondary objectives during a main mission tin result in a promotion or a ornamentation being awarded. The player, despite being in the Majestic Air Forcefulness, is given promotions in American, non British, war machine rank, and the majority of decorations available are American - some of which did not even exist at the fourth dimension. The two British decorations that can exist earned are the highest bachelor - the George Cross and the Victoria Cross - which, if the player earns them, would make James Chase the first to receive both in history.

Throughout the course of the game, the actor will have the opportunity to fly many types of Earth War Ii aircraft into combat. Almost of the aircraft are American, others are British (notably the beginning few available planes), and the remainder are a handful of High german and ane Japanese aircraft. Some tin can be unlocked for multiplayer or single-mission use but non for the campaign, like the Messerschmit Me-163 "Komet", and others are completely unavailable for player use, like the Nakajima B5N and the Heinkel He-111.

Secret Weapons Over Normandy is notable for the presence of several prototype designs that never flew in combat, or were used in pocket-size numbers, among them the XP-55 Ascender, XP-56 Blackness Bullet, Hazard-Vought Flying Pancake, the Junkers Ju 390, and the Daimler Benz C. Too present are several German language weapons projects that were either never completed or failed to make a pregnant impact on the war, such as the Mistel and the Wasserfall missile launcher.

The game features a wide range of actual weapons that were used during World State of war II. It also features the unlockable TIE Fighter and X-Fly starships from the Star Wars universe in the game'south instant action mode.[one]

Reception [edit]

Secret Weapons Over Normandy received "favorable" reviews on all platforms except the PC version, which received "average" reviews, co-ordinate to the review assemblage website Metacritic.[23] [24] [25]

Steve Butts of IGN praised the sound and gameplay.[17] Kristan Reed of Eurogamer praised the Xbox version, calling it "one of the best kept secrets of the yr".[v] Jeff Gerstmann of GameSpot was a little more critical. He praised the simple controls and graphics just noted that they don't excel in any one area, and criticized the lack of challenge.[10] In Nihon, where the PS2 version was ported and published by Electronic Arts, Famitsu gave it a score of one eight, two sevens, and one eight for a total of 30 out of 40.[half dozen]

References [edit]

  1. ^ "Secret Star Wars Weapons over Normandy". GameSpot . Retrieved 2020-09-03 .
  2. ^ Atkin, Denny (March 2004). "Clandestine Weapons Over Normandy" (PDF). Estimator Gaming World. No. 236. p. ninety. Retrieved April 22, 2017.
  3. ^ Edge staff (Dec 25, 2003). "Cloak-and-dagger Weapons Over Normandy (PS2)". Edge. No. 131.
  4. ^ a b EGM staff (January 2004). "Secret Weapons Over Normandy (PS2, Xbox)". Electronic Gaming Monthly (174): 109.
  5. ^ a b Reed, Kristan (Jan 5, 2004). "Undercover Weapons Over Normandy (Xbox)". Eurogamer . Retrieved February 6, 2015.
  6. ^ a b "Secret Weapons Over Normandy (シークリット ウェポンズ オーバー ノーマンディー; PS2)". Famitsu. 789. Jan 30, 2004.
  7. ^ Kato, Matthew (December 2003). "Hush-hush Weapons Over Normandy (PS2)". Game Informer. No. 128. p. 148. Archived from the original on January 7, 2009. Retrieved April 22, 2017.
  8. ^ "Secret Weapons Over Normandy (Xbox)". Game Informer. No. 129. January 2004. p. 151.
  9. ^ Air Hendrix (November xix, 2003). "Secret Weapons Over Normandy Review for PS2 on GamePro.com". GamePro. Archived from the original on February 11, 2005. Retrieved April 22, 2017.
  10. ^ a b c d Gerstmann, Jeff (November 24, 2003). "Cloak-and-dagger Weapons Over Normandy Review". GameSpot . Retrieved April 22, 2017.
  11. ^ Osborne, Scott (November 18, 2003). "GameSpy: Secret Weapons Over Normandy (PC)". GameSpy. Archived from the original on February 26, 2006. Retrieved April 22, 2017.
  12. ^ Meston, Zach (November 18, 2003). "GameSpy: clandestine Weapons Over Normandy (PS2)". GameSpy. Retrieved Apr 22, 2017.
  13. ^ Meston, Zach (November eighteen, 2003). "GameSpy: Clandestine Weapons Over Normandy (Xbox)". GameSpy. Retrieved Apr 22, 2017.
  14. ^ Aceinet (November 17, 2003). "Secret Weapons Over Normandy - PC - Review". GameZone. Archived from the original on January 25, 2009. Retrieved April 22, 2017.
  15. ^ Lafferty, Michael (Nov 17, 2003). "Surreptitious Weapons Over Normandy - PS2 - Review". GameZone. Archived from the original on January 25, 2009. Retrieved Apr 22, 2017.
  16. ^ Butts, Steve (November 18, 2003). "Secret Weapons Over Normandy Review (PC)". IGN . Retrieved April 22, 2017.
  17. ^ a b c Butts, Steve (November 18, 2003). "Cloak-and-dagger Weapons Over Normandy (PS2, Xbox)". IGN . Retrieved February 6, 2015.
  18. ^ "Secret Weapons Over Normandy". Official U.S. PlayStation Magazine: 176. Dec 2003.
  19. ^ "Secret Weapons Over Normandy". Official Xbox Magazine: 83. Jan 2004.
  20. ^ Mahood, Andy (February 2004). "Secret Weapons Over Normandy". PC Gamer: 68. Archived from the original on March 15, 2006. Retrieved April 22, 2017.
  21. ^ a b c "Secret Weapons Over Normandy". Playboy: 44. December 2003.
  22. ^ a b c Catucci, Nick (December thirty, 2003). "Historical Flyover Portends the Postmortem Status". The Village Voice . Retrieved April 22, 2017.
  23. ^ a b "Underground Weapons Over Normandy for PC Reviews". Metacritic . Retrieved February 6, 2015.
  24. ^ a b "Hugger-mugger Weapons Over Normandy for PlayStation 2 Reviews". Metacritic . Retrieved February 6, 2015.
  25. ^ a b "Secret Weapons Over Normandy for Xbox Reviews". Metacritic . Retrieved February 6, 2015.

External links [edit]

  • Secret Weapons Over Normandy at MobyGames

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Source: https://en.wikipedia.org/wiki/Secret_Weapons_Over_Normandy

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